Shopping malls are a 'dream-world'. Like their predecessors, the shopping arcades and department stores of the 19th century, they represent an idealized city, where streets are always lit, clean and where everything is readily available. They are and were, a promenade space, a place of visual enjoyment and entertainment. Cordials is a series of sculptures that transport us back to the moment in time in which the shopping mall came into existence. Based on old-fashioned Victorian illustrations, they uncover a parallel universe in which the present-day coexists with the past, to produce a dreamlike effect through the dislocation of time and space. The cast of characters for this work includes an octopus, a gentleman Dandy, a dog, a melon and a ladies shoe. Not unlike a Surrealist collage, the work heightens the theatricality of the site, which resembles a stage set, setting into motion encounters between a series of strange objects that have nothing to link them, in a setting that by all appearances does not fit them. The sculptures act out to passers-by, a fantastic drama involving gastronomical delights, fashionable clothing, elegantly dressed dandies and the like, turning the plaza at Station Square's busy south entrance, into a halluncinatory landscape. The sculptures resemble traditional Monopoly metal game tokens to further reinforce the playful and game-like quality of the work. None of the sculptures are life-size, their scale as unlikely as their pairing (unless you are in a department store). The size and scale of the works enhance their incongruity, creating both a mental and physical displacement.